

Does not pierce Super Armor without headshot/crit. When fighting horde, use chain light attacks. Pros: High dodge ability, infinite ammo, high crit/headshot damage, melee light chain has high monster DPS, ranged attack has strong stagger, versatile.Ĭons: Low bodyshot damage, cannot block, ranged attack has its own parabola to learn. Unable to block with this weapon may also trick you into some dangerous position when you just start learning this weapon. Its low ammo count and bodyshot damage, however, means you need decent headshot rate to be able to kill multiple specials in a short session.

The light chain has one of the highest monster DPS and unarmoured elites damage in the game, while armoured damage mostly comes from heavy attack headshot/crit and even with a decent headshot rate it is still lackluster, so you would want to pair it with a melee weapon that can clear horde and kill armoured elites decently well but lacks fast attacks and lacks monster damage(like Glaive). The melee attack is very similar to Elven Spear poke attacks. The range part is similar to Throwing Axe charge attack, has infinite ammo, has good cleave and great stagger(can even stagger Chaos Warrior overhead on Cataclysm), but has better parabola than Throwing Axe and less bodyshot/higher crit and headshot damage in comparison. It is an infinite ammo mid range special sniping weapon while compensating some of the melee DPS. The last light melee attack applies bleed, the bleed last 4 sec, cannot be stacked, has a base tickrate of per 0.5 sec(above average).Ĭannot be picked up like Throwing Axe, have to recall with reload key.īriar Javelin provides a very interesting range choice for Kerillian. Only ranged attacks can trigger Traits/ranged attack specific talents. Only melee attacks can trigger LVL5/LVL15 talents.

Waystalker, Handmaiden, Shade, Sister of the Thorn
